Learning experience design through Minecraft, Imagineering, and Storytelling

Authors

  • Roberto Razo Universidad Iberoamericana Puebla
  • Manuel Siordia Universidad Iberoamericana Puebla
  • Arturo García Universidad Iberoamericana Puebla

DOI:

https://doi.org/10.47756/aihc.y6i1.89

Keywords:

Designers, Learning, Experience Design, Minecraft, Imagineers, Storytelling

Abstract

The present research consists of implementing, through the learning experience design framework, a model that allows design students to connect the past with the present and the future of the profession. The process includes understanding the dimensions of the design of a historical character related to the discipline, implementing the hero's journey to tell his story but also contextualizing it in a three-dimensional environment in Minecraft. The video game allows them to express abstract elements in concrete through a three-dimensional representation that provides a user experience where you can also learn about these outstanding characters of the discipline.

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Published

2021-11-30

How to Cite

[1]
Razo, R. et al. 2021. Learning experience design through Minecraft, Imagineering, and Storytelling. Avances en Interacción Humano-Computadora. 6, 1 (Nov. 2021), 58–61. DOI:https://doi.org/10.47756/aihc.y6i1.89.

Issue

Section

Work in Progress

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