Kids-InteracTOOL: an interactive tool to promote parent-child interaction for the development of educational and social skills in pandemic times
DOI:
https://doi.org/10.47756/aihc.y6i1.94Keywords:
User-centered Design, Design Thinking, Videogame, Social skills, Learning skillsAbstract
Children have increased their use of technological devices due to the COVID-19 pandemic, which implies that they have a better domain of this technology. However, with the pandemic, they have been affected educationally and socially by changes in the format they take their classes and by the lack of social interaction. The people with whom they interact immediately are their parents or guardians, who sometimes do not have the time or knowledge to provide them with tools to develop their skills. Therefore, this project proposes the design of a tool, using the Design Thinking methodology, based on a videogame that supports the development of educational and social skills of children and allows collaboration with their parents or guardians.
Downloads
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2021 Jessica Cordova-Rangel, Moisés Ramsés Jauregui-Sanchez, Martha Isabel Chávez, Karina Caro
![Creative Commons License](http://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png)
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
AMexIHC make every effort to ensure the accuracy and rigour of all the information (the "Content") contained in out publications. However, AMexIHC and our representatives make no representations or warranties whatsoever as to the accuracy, completeness, or suitability for any purpose of the Content. Any opinions and views expressed in this publication are the opinions and views of the authors, and are not the views of or endorsed by AMexIHC. The accuracy of the Content should not be relied upon and should be independently verified with primary sources of information.