Technology Acceptance of Tinkercad for 3D Object Design Using Block-based Programming
DOI:
https://doi.org/10.47756/aihc.y9i1.143Keywords:
Tinkercad, 3D Objects, Block-based Programming, Block Coding, Mechatronics, TAMAbstract
Block-based programming, with its logical and structured sequence of instructions through graphical connections, is a powerful tool for developing programming skills. Tinkercad, a platform known for its versatility, uses block programming for a variety of tasks, including 3D modeling. This paper presents the results of a study that evaluated the acceptance of Tinkercad in educational activities focused on designing 3D models for practicing block coding among Mechatronics Engineering students. To achieve this, a three-day online workshop was conducted with 20 participants. Upon completion of the workshop, an adaptation of the Technology Acceptance Model instrument was applied to evaluate the acceptance of Tinkercad as a tool to facilitate block coding topics. The results were positive, demonstrating the ease of use and usefulness of Tinkercad for these students.
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