Technology Acceptance of Tinkercad for 3D Object Design Using Block-based Programming

Authors

DOI:

https://doi.org/10.47756/aihc.y9i1.143

Keywords:

Tinkercad, 3D Objects, Block-based Programming, Block Coding, Mechatronics, TAM

Abstract

Block-based programming, with its logical and structured sequence of instructions through graphical connections, is a powerful tool for developing programming skills. Tinkercad, a platform known for its versatility, uses block programming for a variety of tasks, including 3D modeling. This paper presents the results of a study that evaluated the acceptance of Tinkercad in educational activities focused on designing 3D models for practicing block coding among Mechatronics Engineering students. To achieve this, a three-day online workshop was conducted with 20 participants. Upon completion of the workshop, an adaptation of the Technology Acceptance Model instrument was applied to evaluate the acceptance of Tinkercad as a tool to facilitate block coding topics. The results were positive, demonstrating the ease of use and usefulness of Tinkercad for these students.

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Published

2024-11-30

How to Cite

[1]
Garnica-Arciga, F.R. et al. 2024. Technology Acceptance of Tinkercad for 3D Object Design Using Block-based Programming. Avances en Interacción Humano-Computadora. 9, 1 (Nov. 2024), 35–42. DOI:https://doi.org/10.47756/aihc.y9i1.143.

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Research Papers

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